This award is given to players who maintain a strong balance between micro (unit control) and macro (economy and production). Striking the right equilibrium between these two aspects is key to success at the highest level.
|
Mean Micro/Macro Ratio ≥ -15% and < 0% | 10.6 % |
|
Mean Micro/Macro Ratio ≥ 0% and < 15% | 3.6 % |
|
Mean Micro/Macro Ratio ≥ 15% | 0.9 % |
This recognition is awarded to players with exceptional speed and efficiency in issuing commands, reflected in their Effective Actions Per Minute (EAPM). A high EAPM signifies quick decision-making and strong multitasking ability.
|
Mean EAPM ≥ 55 and < 75 | 15.3 % |
|
Mean EAPM ≥ 75 and < 95 | 3.4 % |
|
Mean EAPM ≥ 95 | 0.7 % |
This title is awarded to players who dedicate a significant portion of their attention to military engagements. A high military attention span means that battles are constantly managed, ensuring maximum efficiency in combat.
|
Military attention span ≥ 65% and < 75% | 13.6 % |
|
Military attention span ≥ 75% and < 85% | 0.4 % |
|
Military attention span ≥ 85% | 0.0 % |
Awarded to those who prioritize economic efficiency above all else. Players with a high eco attention span ensure their villagers are always working optimally, resources are well-managed, and production is uninterrupted.
|
Eco attention span ≥ 55% and < 65% | 9.6 % |
|
Eco attention span ≥ 65% and < 75% | 1.8 % |
|
Eco attention span ≥ 75% | 0.2 % |
This award is given to players who utilize and control large portions of the map, expanding their influence across different terrains and taking advantage of the battlefield.
|
Percentage of map played on ≥ 45% and < 60% | 18.7 % |
|
Percentage of map played on ≥ 60% and < 75% | 4.6 % |
|
Percentage of map played on ≥ 75% | 0.4 % |
|
This award is reserved for players with an extraordinary level of military efficiency. By maintaining an average military EAPM of 80+, you demonstrate a relentless commitment to army control, ensuring every battle is handled with expert precision. | 0.5 % |
|
Given to those who embrace the power of faith, this award goes to players who secure victory using only Monks, having trained at least five during the match. A rare and remarkable achievement! | 0.0 % |
|
Trading can be just as valuable as warfare. This award is earned by players who exchange more than 20,000 resources in the market, showcasing a mastery of economic adaptability and strategic trade. | 1.0 % |
|
Some battles are won with brute force, others with a well-stocked market. This award is granted to players who purchase over 4,000 resources in the market, proving that sometimes, economic shortcuts are the best strategy. | 1.1 % |
|
Not all victories require an army. Players who win a 1v1 match lasting at least 20 minutes without creating a single military unit receive this award for mastering alternative paths to success, such as defense, economy, or diplomacy. | 0.1 % |
|
Winning a game while staying in the Feudal Age against an opponent in a higher Age is an impressive feat. This award celebrates those who rely on relentless early aggression and strategic efficiency to overpower a technologically superior enemy. | 0.3 % |
|
Defeating an opponent who has reached the Imperial Age while you remain in Castle Age showcases superior mid-game tactics. This award goes to those who use precision strikes, military control, and aggression to triumph against advanced foes. | 0.5 % |
|
Defenses are for the weak! This award is given to players who lose a game without building any walls, proving their dedication to an open, aggressive playstyle—regardless of the consequences. | 10.2 % |
|
Whether strategizing, taunting, or just socializing, some players love to talk. This award is earned by sending more than 20 chat messages in a single match, proving that words can be just as powerful as actions. | 1.2 % |
|
Defensive players—or tower rush enthusiasts—can earn this award by constructing at least 15 towers in a single game. Whether used for defense or offense, towers have played a major role in your strategy. | 0.4 % |
|
Some players waste no time in the early ages. This award is given to those who reach Castle Age in 13 minutes or less, showcasing efficient build orders and economic mastery. | 1.9 % |
|
Overwhelming an opponent with sheer numbers is a legitimate strategy. This award is given to players who queue at least 1,000 military units, ensuring that reinforcements are always ready to flood the battlefield. | 1.0 % |
|
Even the best players need a break. This award is given to those who win a match despite being inactive for at least three separate phases of 60 seconds or more, proving that sometimes, patience (or distraction) can still lead to victory. | 0.2 % |